Concepts
These pages explain how Tostada thinks. Six short reads. Skim them once; the rest of the docs assume the model.
- The orchestrator model — why Tostada sits on top of a component library, not inside one
- Three-tier tokens — primitive → semantic → component binding
- Light and dark — the resolution algorithm
- Layout principles — what shells and layouts mean
- Application rules — Do / Don't / Notes per component and per variant
- The design-system.md export — why this is the artifact AI agents consume
If you only read one, start with the orchestrator model — it explains where Tostada fits in the broader picture of design systems and AI tooling.